LinuxWorld 2000 San Jose - Tutorial HL - OpenGL Acceleration for Linux
David Blythe, Brian Paul, and Brad Grantham presented a three hour tutorial at LinuxWorld 2000 at San Jose on OpenGL on Linux including the OpenGL sample implementation, accelerated Linux solutions based on OpenGL, Mesa, Mesa accleration using Utah-GLX, the Direct Rendering Infrastructure, and other resources for using OpenGL. All slides distributed here are in 3-up slide-notes black-and-white format. Contact Brad Grantham at firstname.lastname@example.org if you desire the original slide presentations. Cover page and slide content is Copyright © 2000, Brad Grantham, David Blythe, and Brian Paul.
GDC 2000 Advanced OpenGL Game Development - Introduction to Linux OpenGL
Brad Grantham presented a one hour introduction to hardware acceleration for Linux during Mark Kilgard's "Advanced OpenGL Game Development" course at 2000 the Game Developer's Conference.
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