LinuxWorld 2000 San Jose - Tutorial HL - OpenGL Acceleration for Linux
David Blythe, Brian Paul, and Brad Grantham presented a three hour tutorial at
LinuxWorld 2000 at San Jose on OpenGL on Linux including the OpenGL
sample implementation, accelerated Linux solutions based on OpenGL,
Mesa, Mesa accleration using Utah-GLX, the Direct Rendering
Infrastructure, and other resources for using OpenGL. All slides
distributed here are in 3-up slide-notes black-and-white format.
Contact Brad Grantham at
grantham@plunk.org if you desire the original slide
presentations. Cover page and slide content is Copyright © 2000,
Brad Grantham, David Blythe, and Brian Paul.
GDC 2000 Advanced OpenGL Game Development - Introduction to Linux OpenGL
Brad Grantham presented a one hour introduction to hardware acceleration
for Linux during Mark Kilgard's "Advanced OpenGL Game Development"
course at
2000 the Game Developer's Conference.
You can send mail to grantham@plunk.org. |
This page was last changed on Mon Aug 5 14:14:20 EDT 2002 |